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Understanding Cloud Gaming | What it is & How to use it

Just like online video streaming, cloud gaming otherwise known as ‘gaming-on-demand’ is online gaming that runs on a remote server relying solely on internet streaming. This type of gaming does not require any hardware or console installation, you only connect to your game provider’s remote server online to access the game.

The idea of cloud gaming has long since become a reality with the advent of Google Stadia and Shadow by Blade, while the likes of Sony’s Playstation, Microsoft xCloud, and Nvidia are gearing up to add intensity to the competition. This entails the future of gaming is invariably on the bright side – tapping into the limitless opportunity in the cloud.

How does Cloud Gaming Work?

Like Netflix and other online streaming services, to gain access to cloud gaming requires a paid subscription which can either be on a monthly or yearly basis. Most gaming features may require an extra fee.

Basically, cloud gaming can be categorized into three (3) namely:

  • Game streaming,
  • Progressive Downloading,
  • Peer-to-peer streaming

Game Streaming

This is on-demand gaming that allows users to stream video games directly from the company’s server via the internet. Game streaming service does not require a console, all you need is input control and display medium that you’ll use to send command and receive a response respectively from the server. In this kind of gaming, the remote server does the whole processing and storage of files, hence the origin of the term “cloud gaming”.

Progressive Downloading

In this type of gaming, users get the game downloaded in bits as they progress through the game. A small part of the game is initially downloaded at the beginning while the rest continues to download as the user keeps playing. This is especially for those services running on low bandwidth.

Peer-to-Peer Streaming

Popularly referred to as P2P game streaming. It involves user devices sharing services without connecting to a remote server. This kind of streaming is on a one-on-one basis, where a client connects with another over the internet from an individual’s console or computer. A typical example is the PUBG gaming platform where individuals connect with each other over the internet.

See also: Xbox one gaming console setup tips

How to Use the Cloud gaming service

Since it is an open-source cloud platform, it requires a high-speed bandwidth internet service to render high-quality video graphics from servers to clients. Therefore, one of the requirements to use this service is an ultra-fast internet connection.

Also, your game data and settings are saved in the cloud, this makes it accessible at any time on different but compatible devices like your smartphone, PC or console.

Another point worthy to note is that cloud gaming comes with subscription plans and most of them may require your payment details while creating the user account. Some platforms like Google Stadia costs about US$130 for a start and about US$9.99 on a monthly subscription.

However, due to the high demand placed on the internet speed, this service is not available in all regions but hopefully, with future updates and configuration, it will become available worldwide just like most other streaming services.

For the Stadia

This service is available in about six (6) countries in both Northern and Southern America. They include the United States, Brazil, Canada, Mexico, and Puerto Rico among others.

Furthermore, the service is more dominant in Europe being in operation in over sixteen (16) countries. The Asian continent is not left out as it is fully in operation in about fourteen (14) Asain countries.

While this service is yet to hit any country in the African continent, there are tendencies of it hitting the continent before the end of the year 2020.

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